[FT] Spoiler Zone!

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This topic is made to receive any of the spoilers concerning new features you find or feel like sharing.

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Thank you for your collaboration and understanding.

Regards
Ow

 
Ow
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By Retired breeder, 21st October 2017 19:27:27
Hejka, jaka promocja po tej? default smiley :)
Retired breeder wrote:

Hejka, jaka promocja po tej? default smiley :)


The next promotion is the

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cards
Wingman
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By Retired breeder, 21st October 2017 20:32:38
Is their a full list with the ingredients for the prices?
Retired breeder wrote:

Is their a full list with the ingredients for the prices?


Yes, in the dedicated contest topic.... this thread is only for future and potential promotions, not those ongoing.
Nymeria
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By Retired breeder, 22nd October 2017 15:35:00
I'm sorry I'm writing in Polish but I live in Poland although I was born in the Great Britain ...
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List of all instant prices in the cards:
Also: Bought 40 joker packs and got 17 diamond cards out of them, if someone is interested.
Also got the divine twice though they said it's only obtainable once, will probably be fixed.

Shalassa
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Shalassa wrote:

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List of all instant prices in the cards:
Also: Bought 40 joker packs and got 17 diamond cards out of them, if someone is interested.
Also got the divine twice though they said it's only obtainable once, will probably be fixed.



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We were told that you could possibly get the divine twice. You can buy it in the flash sales and win it through the puzzle pieces. You cannot get the divine twice through the puzzle pieces though.
Wingman
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Wingman wrote:

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We were told that you could possibly get the divine twice. You can buy it in the flash sales and win it through the puzzle pieces. You cannot get the divine twice through the puzzle pieces though.


I know that.. What I meant was
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I got it twice from Puzzle Cards. Only sales I ever did were two gold cards right at the first day.
Shalassa
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C____ promo

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I bought 30 passes worth of Joker Packs before getting a diamond joker, so I think it depends on luck

(Don't know if this has been mentioned before, but a Joker Pack on the test server was 5 passes, and it contained a bronze card, a silver card and 1 uncommon joker card)
Farmers
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By Retired breeder, 23rd October 2017 12:48:08
Farmers,,

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Indeed, got diamond on first try,,
I have just done a little experiment regarding the C____ promo
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I bought 26 joker packs and I got 11 diamond jokers, which works out at a 42%
chance of getting a diamond joker. For those considering spending passes, if the cost/amount of cards you get/chance all stay the same, then it works out as having to spend approx. 15 passes to get the Greyfell. (3 Joker packs)

However, these figures all come from what I have found out, and not what anybody else has discovered, meaning that it is quite probable that either I was exceedingly unlucky, or very lucky, making the figures not very accurate.
Farmers
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Farmers wrote:

I have just done a little experiment regarding the C____ promo


Actually my findings were similar to yours.
Wingman
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Bang on the money there Farmers... my figures were 17/40 packs = 42% too.
Nymeria
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By Retired breeder, 24th October 2017 11:21:31
Hi can anyone post all the unlocked prizes for the p_ promo? as in what ingredients are needed for each item as I don't want to wait to unlock them
There is a table of all the ingredients needed in the Potions thread.
polybius
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By Retired breeder, 24th October 2017 14:58:05
polybius wrote:

There is a table of all the ingredients needed in the Potions thread.

what page is it? i've looked but i cant seem to find it
Kušni has posted a list on page 2.

Just for future reference this page is for upcoming events, not ones happening now.
howrse2902
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By Retired breeder, 26th October 2017 12:29:10
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Does anyone happen to know what promo comes after the cards?
PalominoPinto wrote:

^
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it's not too difficult to get divines without buying passes. I mean, pass horses are sold for equus, for example. I have managed to get 4 divines and a wild with no passes, and there are players here who have loads of divines without spending money on the game. You just need to know when to do what at the right times. As for 2.5 million equus for a Greyfell....Well...



same here i got 2 divines out of the lottery a couple of years ago i waited for 4 hours and donated the last horse shoe, as a result i won rain and rain then gave birth to cloud default smiley :-)) so really i got 2 divines for a couple of horse shoes i earned aha default smiley xd
pingu230
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Click to display

Regarding changes to BLUP - I will summarise the changes in formula format. I created the HowrsePlus calculator for GP gain, and I've got the formulas displayed in various places.

The GP gain of a foal get's multiplied by the BLUP formula.

The old BLUP formula is as follows, where 'A' = Average BLUP of parents

BLUP formula (old) = (A + 100) / 200

So parents with a BLUP of 70 will result in 0.85, so the GP gain of foals can only be up to 85% of the maximum GP gain possible. There are random factors, and most players deny there's a difference, but data over 1000's of horses has shown the formula above to be true. Alas, that's changed now.

So, the new BLUP formula based on preliminary data that I'm still testing looks to be as follows:

BLUP formula (new) = ((A + 100) ^ 2 ) / 40000

Basically, by using exponentials they can make higher BLUPs more and more rewarding. Here's a table showing the differences. So for 70 BLUP before, you could get 85% of the GP gain. Now, with only bolding and no wins being only 60 BLUP, PLUS the drop, you'd get only 64% of the GP gain.



Now I can't be sure they're using exponent values of 2, but it is around 1.8 to 2.1, assuming they're using a simple expoential version of the old formula. Time will tell once I get more data.
CrimsonVex
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A CrimsonVex

I think your spoiler on International gives a good mathematical formula to these changes. Posting it here for our players on this site.default smiley ^)

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If anyone has further data on the new BLUP changes, message me. I have collected some data already, and below are my findings on how BLUP affects GP.

The old formula for how BLUP affects GP is known (I published this in 2015), as shown below.

Based on preliminary data, the new formula for how BLUP affects GP (currently on preprod) is also shown below, but the exponent value of 2 has not been confirmed, and may be anywhere between 1.8 - 2.1. I do believe an exponential formula is being used however.

Old BLUP/GP modifier formula:


New BLUP/GP modifier formula:


Basically, by using exponentials they can make higher BLUPs more and more rewarding. Here's a table showing the differences. So for 70 BLUP before this change, you could get up to 85% of the GP gain. Now, with only bolding and no wins being only 60 BLUP, PLUS the drop, you'd get only 64% of the GP gain.
Wingman
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Wingman wrote:

A CrimsonVex

I think your spoiler on International gives a good mathematical formula to these changes. Posting it here for our players on this site.default smiley ^)

Click to display
If anyone has further data on the new BLUP changes, message me. I have collected some data already, and below are my findings on how BLUP affects GP.

The old formula for how BLUP affects GP is known (I published this in 2015), as shown below.

Based on preliminary data, the new formula for how BLUP affects GP (currently on preprod) is also shown below, but the exponent value of 2 has not been confirmed, and may be anywhere between 1.8 - 2.1. I do believe an exponential formula is being used however.

Old BLUP/GP modifier formula:


New BLUP/GP modifier formula:


Basically, by using exponentials they can make higher BLUPs more and more rewarding. Here's a table showing the differences. So for 70 BLUP before this change, you could get up to 85% of the GP gain. Now, with only bolding and no wins being only 60 BLUP, PLUS the drop, you'd get only 64% of the GP gain.


uhm.. That's exactly what he posted right before you? With the math.

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I had a chat with him on the new formula and would like to rephrase it a bit. It's still the same as before just with more flexibility on the exponent. (so credits still go to him)

% GP gain = (( A+100 ) / 200) ^ x
Where A is the average blup of the parents and x the exponent. As CrimsonVex already stated the exponent is something between 1.8 and 2.1.

What he didn't mentioned was that the 40,000 were derived from 200 ^ x as well, so you would end up in anything but the proper results if you use a fixed 2 for the denominator and something else for the enumerator.
Shalassa
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I just realized that part of what I had copied did not show up so here is what is missing.

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Old BLUP/GP modifier formula:

New BLUP/GP modifier formula:
Wingman
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Early news on the next promo.

The divines.

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They are Loki on top and Thor on the bottom.

Seems there will also be a new divine trophy as well.

Wingman
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Love the look of the new trophy. Do you know what the divine perks will be?
howrse2902
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